Introduction
Many people view "learning" only in the contexts of education and training applications. This report focuses on the use of virtual reality to enhance learning across healthcare. We begin with a rigorous definition of the term “learning” and show that learning is broadly applicable in healthcare, going well beyond just education and training. Next, the neurobiology of learning is reviewed. Finally, three use cases in healthcare learning are outlined. In each case, we take a storytelling approach by introducing the reader to a hypothetical individual with a problem for which virtual reality can be of service. Finally, we end with closing remarks and areas for further discussion.