VR Provides an Ideal Tool for Kidney Care Education and Training

Posted by Todd Maddox & Tim Fitzpatrick on Aug 5, 2020 8:54:56 PM

Chronic kidney disease is an under-recognized public health risk, causing more deaths than breast cancer or prostate cancer. Kidney disease ranks as the ninth leading cause of death in America, and approximately 20% of dollars in traditional Medicare—$114 billion a year—are spent addressing kidney disease in Americans. One of the best ways to reduce the prevalence of kidney disease, and to slow its progression once the disease takes hold, is through high-quality education and training.

In this report, we address four specific aspects of kidney care that could be enhanced with high-quality education and training. These include high-quality education and training around:

Kidney Structure and Function: What it does, how it works and where it fits more broadly in the renal system.

Kidney Problems: The warning signs and nature of kidney disease, and ways to mitigate risk.

Kidney Treatment: Treatment options, including the pros and cons of in-clinic dialysis versus at-home dialysis.

Dialysis Machine Care, Maintenance, and Use: The care and maintenance of home dialysis machines and step-by-step knowledge of how to use the systems.

Read More

Topics: Training, Communication, Learning, Neuroscience, Staff Training, Patient Education, Kidney Care, Education, Augmented Reality (AR), Virtual reality

Virtual Reality in Kidney Care Education and Training: Report

Posted by Todd Maddox & Tim Fitzpatrick on Jun 26, 2020 4:58:35 PM

Contents

Read More

Topics: Communication, Learning, Neuroscience, Staff Training, Patient Education, Workforce, Kidney Care, Education, Augmented Reality, Augmented Reality (AR)

Reinventing Healthcare Using Augmented Reality

Posted by Todd Maddox & Tim Fitzpatrick on Feb 26, 2020 1:19:14 PM
Your Brain on Augmented Reality in Healthcare Education and Training
Read More

Topics: Training, Learning, Staff Training, Workforce, Education, Augmented Reality, Augmented Reality (AR)

Using VR For Leadership Training in Healthcare

Posted by Todd Maddox & Tim Fitzpatrick on Feb 24, 2020 4:46:35 PM
VR for Leadership Training in Healthcare

As any patient or healthcare provider will attest, effective healthcare leadership instills confidence and satisfaction, reduces anxiety and stress, and increases the likelihood of positive outcomes. This is critically important in healthcare because outcomes often involve life or death.

So, what makes an effective healthcare leader?

Read More

Topics: Training, Communication, Staff Training, Workforce, Education

Using Augmented Reality To Train Kidney Care Professionals

Posted by Todd Maddox & Tim Fitzpatrick on Jan 29, 2020 8:34:18 PM
Using Augmented Reality to Train Kidney Care Professionals to Operate and Maintain Devices
Meet Kelly

For years Kelly was working as a nursing assistant for a home health care provider. She was working towards her RN in hopes of transitioning into a role in the kidney care field. Growing up, two of Kelly’s uncles had been on dialysis, so she had always wanted to help patients like them and others in her community with kidney disease. Before graduation, a few friends from her nursing program — all of whom went on to work with dialysis patients —  had been asking Kelly to make the career transition and join them as a home therapies RN.

Read More

Topics: Training, Learning, Staff Training, Workforce, Education, Augmented Reality

Ready for what's next?

Now you will be.

At the end of the day, your healthcare journey begins and ends with you. Using virtual reality to improve education and training in healthcare has limitless potential to impact the lives of everyone you meet along the way.

Remember, evidence shows VR:

  • Improves satisfaction
  • Decreases anxiety
  • Improves learning
  • Improves retention
  • Increases actionable empathy
  • Outperforms classroom-based learning
  • Is the medium preferred by learners

The benefits of VR have never been more accessible.

Subscribe Here!

Recent Posts