VR in Senior Care, Part IV: Ongoing Training

Posted by Todd Maddox on May 1, 2019 1:07:34 PM

 

Read More

Topics: Senior Care, Caregiving, Learning, Staff Training, Workforce

The Home Care Workforce Needs VR Training

Posted by Todd Maddox on Apr 28, 2019 8:59:59 PM

 

Read More

Topics: Senior Care, Onboarding, Training, Caregiving, Learning, Human Resources, Staff Training, Recruiting, Home care, Workforce

VR in Senior Care, Part III: Onboarding

Posted by Todd Maddox on Apr 23, 2019 8:31:59 PM

This is Part 3 of a 4-part series focused on applications of virtual reality (VR) in senior care.

Read More

Topics: Senior Care, Onboarding, Human Resources, Staff Training

VR in Senior Care, Part II: Recruiting

Posted by Tim Fitzpatrick on Apr 17, 2019 9:12:48 AM

This is Part 2 of a 4-part series of reports focused on applications of virtual reality (VR) in senior care.

Read More

Topics: Senior Care, Caregiving, Human Resources, Staff Training, Recruiting

VR in Senior Care, Part I: A Brain Science Perspective

Posted by Todd Maddox on Apr 8, 2019 5:28:26 PM
Overview

Twenty-five percent of Americans are predicted to be 65 or older by 2030 (U.S. Census). The overwhelming majority of these baby boomers (approximately 90%) aim to age-in-place. Interestingly, these numbers drop significantly when physical and mental deterioration sets in. In a recent LeadingAge survey, 40% of baby boomers said they wanted to live somewhere other than the place they currently call home if they had a physical disability impacting their day-to-day lives, and 70% want to be in a staffed senior care facility if they have dementia and need help with daily activities. These statistics are telling and suggest a growing need for senior care professionals. Between 2016 and 2026, the direct care workforce is expected to grow from 4.4 million to 5.8 million--an increase of 30%. This places a heavy burden on staffed senior care facilities to recruit, onboard and train direct care workers to meet the complex needs of seniors.

Read More

Topics: Senior Care, Training, Learning, Neuroscience

Ready for what's next?

Now you will be.

At the end of the day, your healthcare journey begins and ends with you. Using virtual reality to improve education and training in healthcare has limitless potential to impact the lives of everyone you meet along the way.

Remember, evidence shows VR:

  • Improves satisfaction
  • Decreases anxiety
  • Improves learning
  • Improves retention
  • Increases actionable empathy
  • Outperforms classroom-based learning
  • Is the medium preferred by learners

The benefits of VR have never been more accessible.

Subscribe Here!

Recent Posts