VR for Mental Health, Wellness and Resilience

Posted by Todd Maddox & Tim Fitzpatrick on Dec 21, 2019 9:14:55 PM
Using Virtual Reality To Support Mental Health, Wellness and Resilience
Meet Jose

Jose is a forty-three year old military veteran who has had ongoing issues with Post-Traumatic Stress Disorder (PTSD), depression, anxiety, social isolation, and addiction since leaving the service nearly two years ago. He struggles with anxiety in social settings, and sometimes finds it difficult to leave the house. He currently sees a therapist once a week. He likes his therapist, and always feels much better following a therapy session, but he frequently struggles between sessions. He wishes there was a way to find additional relief when he feels the need and without having to leave his home— a program that would allow him to reduce his anxiety and relieve his stress would be ideal. He has tried audio tapes and meditation on his own but neither has proven to be very engaging and he still struggles to remain focused.

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Topics: Uncertainty, Anxiety, Addiction, Mental Health, Pain Management, Therapeutics

The Promise of Virtual Reality in Healthcare: Part Five

Posted by Todd Maddox & Tim Fitzpatrick on Nov 28, 2019 9:20:11 AM
VR Applications For Pain Management

Pain presents itself in various forms, some of which you might already be familiar with. And while there are several classifications and levels of intensity, separating pain by duration leads us to two types: acute and chronic pain. Acute pain is often managed with mild numbing agents, aspirin, ibuprofen, or as you likely have experienced, we simply “grin and bear it”. Chronic pain, which usually lasts longer than six months, is dealt with pharmacologically, and often with opiates.

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Topics: Addiction, Pain Management, Therapeutics

Ready for what's next?

Now you will be.

At the end of the day, your healthcare journey begins and ends with you. Using virtual reality to improve education and training in healthcare has limitless potential to impact the lives of everyone you meet along the way.

Remember, evidence shows VR:

  • Improves satisfaction
  • Decreases anxiety
  • Improves learning
  • Improves retention
  • Increases actionable empathy
  • Outperforms classroom-based learning
  • Is the medium preferred by learners

The benefits of VR have never been more accessible.

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