Three Years at IKONA

Posted by Tim Fitzpatrick on Mar 6, 2020 2:45:25 PM

Three years ago tonight I was busy melting into my favorite armchair in my old New York apartment while anxiously staring out the window at passing headlights below and listening to a barely-audible Moana soundtrack. In my hands were a single piece of paper and a lukewarm coffee: ready for whatever came next without knowing exactly what that might be, or when.

To be honest, the answers to these questions didn't matter much, I'd never felt more present; more alive. I knew why I was there — the rest would take shape in due time.

Read More

Topics: Communication, Learning, Education, Community

Reinventing Healthcare Using Augmented Reality

Posted by Todd Maddox & Tim Fitzpatrick on Feb 26, 2020 1:19:14 PM
Your Brain on Augmented Reality in Healthcare Education and Training
Read More

Topics: Training, Learning, Staff Training, Workforce, Education, Augmented Reality, Augmented Reality (AR)

Using VR For Leadership Training in Healthcare

Posted by Todd Maddox & Tim Fitzpatrick on Feb 24, 2020 4:46:35 PM
VR for Leadership Training in Healthcare

As any patient or healthcare provider will attest, effective healthcare leadership instills confidence and satisfaction, reduces anxiety and stress, and increases the likelihood of positive outcomes. This is critically important in healthcare because outcomes often involve life or death.

So, what makes an effective healthcare leader?

Read More

Topics: Training, Communication, Staff Training, Workforce, Education

Using Augmented Reality To Train Kidney Care Professionals

Posted by Todd Maddox & Tim Fitzpatrick on Jan 29, 2020 8:34:18 PM
Using Augmented Reality to Train Kidney Care Professionals to Operate and Maintain Devices
Meet Kelly

For years Kelly was working as a nursing assistant for a home health care provider. She was working towards her RN in hopes of transitioning into a role in the kidney care field. Growing up, two of Kelly’s uncles had been on dialysis, so she had always wanted to help patients like them and others in her community with kidney disease. Before graduation, a few friends from her nursing program — all of whom went on to work with dialysis patients —  had been asking Kelly to make the career transition and join them as a home therapies RN.

Read More

Topics: Training, Learning, Staff Training, Workforce, Education, Augmented Reality

Why VR Enhances Communication Around Community Diversity

Posted by Todd Maddox & Tim Fitzpatrick on Jan 18, 2020 11:05:50 AM
Why VR Enhances Education Around Community Diversity
It’s All in the Neuroscience

We live in a world of incredible individual diversity. Whether the diversity is in gender, age, ethnicity, sexual orientation, physical or mental capabilities, we are all unique, and add value to the communities that we live in and society at large. Diversity in backgrounds, skills, attitudes, experiences, and the unique neurobiology that underlies this diversity brings fresh ideas, perspectives, and ways of expressing oneself that makes us stronger as a community.

Read More

Topics: Communication, Education, Community, Diversity

Ready for what's next?

Now you will be.

At the end of the day, your healthcare journey begins and ends with you. Using virtual reality to improve education and training in healthcare has limitless potential to impact the lives of everyone you meet along the way.

Remember, evidence shows VR:

  • Improves satisfaction
  • Decreases anxiety
  • Improves learning
  • Improves retention
  • Increases actionable empathy
  • Outperforms classroom-based learning
  • Is the medium preferred by learners

The benefits of VR have never been more accessible.

Subscribe Here!

Recent Posts