VR Provides an Ideal Tool for Kidney Care Education and Training

Posted by Todd Maddox & Tim Fitzpatrick on Aug 5, 2020 8:54:56 PM

Chronic kidney disease is an under-recognized public health risk, causing more deaths than breast cancer or prostate cancer. Kidney disease ranks as the ninth leading cause of death in America, and approximately 20% of dollars in traditional Medicare—$114 billion a year—are spent addressing kidney disease in Americans. One of the best ways to reduce the prevalence of kidney disease, and to slow its progression once the disease takes hold, is through high-quality education and training.

In this report, we address four specific aspects of kidney care that could be enhanced with high-quality education and training. These include high-quality education and training around:

Kidney Structure and Function: What it does, how it works and where it fits more broadly in the renal system.

Kidney Problems: The warning signs and nature of kidney disease, and ways to mitigate risk.

Kidney Treatment: Treatment options, including the pros and cons of in-clinic dialysis versus at-home dialysis.

Dialysis Machine Care, Maintenance, and Use: The care and maintenance of home dialysis machines and step-by-step knowledge of how to use the systems.

Read More

Topics: Training, Communication, Learning, Neuroscience, Staff Training, Patient Education, Kidney Care, Education, Augmented Reality (AR), Virtual reality

Virtual Reality in Kidney Care Education and Training: Report

Posted by Todd Maddox & Tim Fitzpatrick on Jun 26, 2020 4:58:35 PM

Contents

Read More

Topics: Communication, Learning, Neuroscience, Staff Training, Patient Education, Workforce, Kidney Care, Education, Augmented Reality, Augmented Reality (AR)

Reinventing Healthcare Using Augmented Reality

Posted by Todd Maddox & Tim Fitzpatrick on Feb 26, 2020 1:19:14 PM
Your Brain on Augmented Reality in Healthcare Education and Training
Read More

Topics: Training, Learning, Staff Training, Workforce, Education, Augmented Reality, Augmented Reality (AR)

IKONA Awarded Patent For AR-Based Pill Planner

Posted by Tim Fitzpatrick on Feb 20, 2020 12:45:44 PM

Today we are pleased to announce that we have been awarded a patent for an invention that addresses a pressing issue for nearly 160 million Americans.

Read More

Topics: Home care, Kidney Care, Augmented Reality (AR)

Ready for what's next?

Now you will be.

At the end of the day, your healthcare journey begins and ends with you. Using virtual reality to improve education and training in healthcare has limitless potential to impact the lives of everyone you meet along the way.

Remember, evidence shows VR:

  • Improves satisfaction
  • Decreases anxiety
  • Improves learning
  • Improves retention
  • Increases actionable empathy
  • Outperforms classroom-based learning
  • Is the medium preferred by learners

The benefits of VR have never been more accessible.

Subscribe Here!

Recent Posts