VR in Senior Care, Part II: Recruiting

Posted by Tim Fitzpatrick on Apr 17, 2019 9:12:48 AM

This is Part 2 of a 4-part series of reports focused on applications of virtual reality (VR) in senior care.

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Topics: Senior Care, Caregiving, Human Resources, Staff Training, Recruiting

Reducing The Negative Impact of Stress on Patient Education

Posted by Todd Maddox on Apr 14, 2019 10:07:33 AM

Consider any one of the thousands of individuals who visit their doctor annually and are informed that they need to undergo some medical procedure. It could be a routine procedure like a colonoscopy, or a non-routine procedure like having a cancerous tumor removed. Anytime a patient must undergo a medical procedure there are a number of pre-operative, perioperative, and post-discharge steps that must be followed. Often patients must alter their diets and physical activities prior to (and following) a procedure. Once admitted to the clinic or hospital on the day of the procedure, the patient follows a number of well-defined, sequential steps to prepare for what’s next. Understanding risks associated with a procedure, receiving medications and anesthesia administered by a care team, and undertaking the actual procedure are each a critical part of the whole patient perioperative experience. And no matter how many times a patient might have faced such an intervention before, the unfamiliar environment combined with the inherent complexities and gravitas of personal health leads to significant stress and anxiety.

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Topics: Communication, Anxiety, Stress, Patient Education

VR in Senior Care, Part I: A Brain Science Perspective

Posted by Todd Maddox on Apr 8, 2019 5:28:26 PM
Overview

Twenty-five percent of Americans are predicted to be 65 or older by 2030 (U.S. Census). The overwhelming majority of these baby boomers (approximately 90%) aim to age-in-place. Interestingly, these numbers drop significantly when physical and mental deterioration sets in. In a recent LeadingAge survey, 40% of baby boomers said they wanted to live somewhere other than the place they currently call home if they had a physical disability impacting their day-to-day lives, and 70% want to be in a staffed senior care facility if they have dementia and need help with daily activities. These statistics are telling and suggest a growing need for senior care professionals. Between 2016 and 2026, the direct care workforce is expected to grow from 4.4 million to 5.8 million--an increase of 30%. This places a heavy burden on staffed senior care facilities to recruit, onboard and train direct care workers to meet the complex needs of seniors.

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Topics: Senior Care, Training, Learning, Neuroscience

[Webcast] Brain Science of Satisfaction

Posted by Tim Fitzpatrick on Apr 8, 2019 9:19:41 AM

  

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How VR Training Supports Safer  Aging

Posted by Todd Maddox on Mar 25, 2019 2:47:01 PM

Twenty-five percent of Americans are predicted to be 65 or older by 2030 (U.S. Census) and this demographic will outnumber those 18 and younger by 2035. Physical, emotional and cognitive changes associated with normal aging place an enormous emotional and financial burden on the senior, their family and the healthcare system. Studies show that as many as 13% of home care recipients experience an adverse event, may of which are preventable.

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Topics: Senior Care, Training, Uncertainty, Learning, Patient Education

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Now you will be.

At the end of the day, your healthcare journey begins and ends with you. Using virtual reality to improve education and training in healthcare has limitless potential to impact the lives of everyone you meet along the way.

Remember, evidence shows VR:

  • Improves satisfaction
  • Decreases anxiety
  • Improves learning
  • Improves retention
  • Increases actionable empathy
  • Outperforms classroom-based learning
  • Is the medium preferred by learners

The benefits of VR have never been more accessible.

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