Tim Fitzpatrick

Recent Posts

Welcoming Our Scientific Advisory Board

Posted by Tim Fitzpatrick on Mar 23, 2020 8:08:29 PM

As we reimagine the future of healthcare and think about the role that we at IKONA will play in shaping that vision, we cannot stem the tide of possibility.  We are constantly filled with an overwhelming rush of excitement and determination ― that we possess the team and tools necessary to bring about that reality.

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Topics: Education, Community

Three Years at IKONA

Posted by Tim Fitzpatrick on Mar 6, 2020 2:45:25 PM

Three years ago tonight I was busy melting into my favorite armchair in my old New York apartment while anxiously staring out the window at passing headlights below and listening to a barely-audible Moana soundtrack. In my hands were a single piece of paper and a lukewarm coffee: ready for whatever came next without knowing exactly what that might be, or when.

To be honest, the answers to these questions didn't matter much, I'd never felt more present; more alive. I knew why I was there — the rest would take shape in due time.

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Topics: Communication, Learning, Education, Community

IKONA Awarded Patent For AR-Based Pill Planner

Posted by Tim Fitzpatrick on Feb 20, 2020 12:45:44 PM

Today we are pleased to announce that we have been awarded a patent for an invention that addresses a pressing issue for nearly 160 million Americans.

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Topics: Home care, Kidney Care, Augmented Reality (AR)

VR in Senior Care, Part II: Recruiting

Posted by Tim Fitzpatrick on Apr 17, 2019 9:12:48 AM

This is Part 2 of a 4-part series of reports focused on applications of virtual reality (VR) in senior care.

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Topics: Senior Care, Caregiving, Human Resources, Staff Training, Recruiting

[Webcast] Brain Science of Satisfaction

Posted by Tim Fitzpatrick on Apr 8, 2019 9:19:41 AM


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Ready for what's next?

Now you will be.

At the end of the day, your healthcare journey begins and ends with you. Using virtual reality to improve education and training in healthcare has limitless potential to impact the lives of everyone you meet along the way.

Remember, evidence shows VR:

  • Improves satisfaction
  • Decreases anxiety
  • Improves learning
  • Improves retention
  • Increases actionable empathy
  • Outperforms classroom-based learning
  • Is the medium preferred by learners

The benefits of VR have never been more accessible.

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Recent Posts